March 25, 2020

My No 1 Tip for New Game Developers

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Topics: Game Dev

One of our regular collaborators, Joel Steudler, has put together a video with advice for aspiring game developers. For the video, Joel asked me what my No. 1 tip was for new devs. Of course, I couldn't think of just one off the bat. I ...

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March 21, 2020

Food Couriering Amid Coronavirus

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Topics: General
coronavirus

Spring is in the air. So is the Coronavirus. Cases are on the rise in the US, as many cities lock-down and issue 'stay-at-home' mandates. Public places are closed and most restaurants only offer take-out. Grocery stores are being emptied out as quickly as they ...

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March 16, 2020

Welcome Back, Bros (and Gals)!

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Topics: General

It took almost a year, but Solest Games is finally back. For those who weren't around, the site was hacked last summer and we lost EVERYTHING! Years of articles...gone. It was depressing at the time, but it opened up the opportunity to give the site ...

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March 11, 2020

What We Can Learn From Classic Arcade Games

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Topics: General
funspot

I recently completed another pilgrimage to the holy land of classic gaming — Laconia, New Hampshire. This small, lakeside town really comes alive in the summer as people from the city travel up there to escape the heat and enjoy water fun on Lake Winnipesaukee. ...

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March 11, 2020

Crunchitization: My 3 Months of Overtime Story

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Topics: Game Dev

A conversation about overtime in the game industry has sparked up again after the co-founder of Rockstar reported working 100 hour work weeks to finish up Red Dead Redemption 2. Excessive overtime, or crunch, is so common in the game industry that it’s hardly newsworthy anymore. It’s ...

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