March 25, 2020

My No 1 Tip for New Game Developers

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Topics: Game Dev

One of our regular collaborators, Joel Steudler, has put together a video with advice for aspiring game developers. For the video, Joel asked me what my No. 1 tip was for new devs. Of course, I couldn't think of just one off the bat. I ...

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March 11, 2020

Crunchitization: My 3 Months of Overtime Story

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Topics: Game Dev

A conversation about overtime in the game industry has sparked up again after the co-founder of Rockstar reported working 100 hour work weeks to finish up Red Dead Redemption 2. Excessive overtime, or crunch, is so common in the game industry that it’s hardly newsworthy anymore. It’s ...

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March 11, 2020

What is a Game Producer?

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Topics: Game Dev

The last four years I’ve worked as a publishing producer for Degica Games. During that period I published several small indie titles and also promoted Japanese titles, mostly arcade ports, to a Western audience. Most people don’t know what a game producer actually does. I ...

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March 11, 2020

GDC 2016 Postmortem: Working the Indie Megabooth

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Topics: Game Dev
oneshot-gdc-3

March 14-18 was the 30th edition of the Game Developer Conference in San Francisco. It was also my first GDC, first time in SF, and first time showcasing a game at a convention! I was there promoting OneShot, alongside the lead programmer Mathew Velasquez, at the Indie ...

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